Clara Yoder

I am a game artist and designer working across various platforms. I began my career early as a freshman in high school and over the span of 5 years I have helped develop over 30 games and received commissions from companies such as Spotify, 0n1 Force, Get Social, Rec Room, and many individual music artists, such as Ethan Bortnick.

I am currently attending USC for game design/art on a presidential scholarship. I am so excited to share my talents and passion for creation with you and the world.

USC game design/art student, BFA undergraduate student

(Worlds #1 Game Program -Princeton Review)

My Experience


-5 years of experience in game creation (familiar with Blender, Maya, Unity, Roblox Studio, Rec Room Studio, and Rec Room)

-Developed over 30 games, compatible with mobile, PC, and VR

-Produced over 100 purchasable models

-Commissioned for many virtual concert and advertisement experiences from large enterprises, such as Spotify

-Received sponsorships from Apple and VR Wave

-60k subscribers on Rec Room 

-Currently working for the game dev company Ink Overflow

-Common roles: Art lead, 3D artist, 2D artist, producer, social media manager

Games Portfolio

Click on Each to Learn More

Most of my work is not yet featured here


3D Models

Done in Maya, Blender, Rec Room, and Substance Painter

Most of my work is not yet featured here